JETFRONT.io ← Back to the game
DOCUMENT

Privacy Policy

Effective · game version 0.2.0

JETFRONT.io is a team air-combat game. It works without registration: there are no accounts, no social sign-in, no ads, no analytics and no third-party SDKs. We do not sell or share data with third parties, we do not build a player profile, and we do not track you between sessions.

What stays on your device

These values are kept by your browser or by the app. They are not sent anywhere except as described below.

WhatWhereWhy
Your callsignlocalStorageSo you do not retype it every time
Interface settings: sound, reduced motionlocalStorageTo remember your choice
Server address, if you entered your ownlocalStorage in the browser, app preferences on AndroidTo connect where you chose
Prototype tuning valueslocalStorageOnly if you opened the tuning screen
Guest session tokensessionStorageTo return to your room after a page reload; cleared when the tab closes

You can remove all of it by clearing site data in your browser, or app data in Android settings. Uninstalling the app removes it as well.

What reaches the server while you play

While you are in the lobby or in a match, the room server holds in memory:

None of this is written to disk. Leaving a room deletes it; after a dropped connection your seat is held for twenty seconds and the session is then removed. Restarting the server erases every room and session. The service has no database.

Room chat is visible to other people: do not put anything personal in it.

Technical logs

The web server keeps an ordinary access log: IP address, date and time, the requested path, the response code and the browser string (User-Agent). It exists for diagnosing failures and limiting abuse, is kept for 14 days and is then deleted automatically. The game service log records technical events — start-up, rejected connections — without IP addresses and without chat contents.

Practice flights and offline play

A practice flight is simulated entirely on your device. In the Android version the game itself ships inside the app, so it also starts without a network, and in that mode nothing is sent to any server. The app reaches the network only when you open the lobby or join a room.

Android permissions

The app does not request location, camera, microphone, contacts, phone or file access, and it does not read the list of installed applications. No advertising identifiers are used.

Your own server

You can point the game at your own room server by entering its address in settings. The gameplay data listed above then goes there instead of to ours, and whoever runs that server is responsible for it. This policy covers only the server at jetfront.ddinsights-games.com.

Children

The game is not directed to children under 13, and we do not knowingly collect their data. Because there is no registration, we neither ask for nor verify age.

Your rights

The service accumulates no personal data in the usual sense: without an account there is nothing to export and nothing to correct. Local data you can delete yourself; server-side data disappears on its own when you leave a room. If you need an access-log entry removed, or have any question, write to us and include the approximate time and the address you played from.

Changes

If this policy changes, the date at the top of the page changes with it. Significant changes will be noted in the game.

Contact

Questions about data and deletion requests: business@ddinsights.org.